Overview

Managing entertainment development as proper software engineering way is definetly important.
We have been emphasizing, requirement definition/designing/management/quality control for qualifying high accuracy progress and accomplishment of project on foundation of developing method which feedbacked from business system development.

Production flow

Planning

Proposal according to RFP
Hearing about problems of companies
Reserching market
Selecting hardware
Formulation of business plan
Writing of Proposal document
Definition of requirement
Estimating scale, amount, period
Inter-company collaboration
Prototyping · Principle prototyping
Production of concept art
Technical survey and technical examination
Creating wire frame

Developing/Production

Basic design
Method design
Detailed design
Project Management
Controling schedule · cost · quality
Manufacturing / mounting
Graphic production
Sound Production
Hardware production
unit testing
Integration test
Deployment / application assistance
General exam

Operating/Maintenance

Operation and maintenance of in-house system
Application update
Development of services and games
Performance improvement (DB / CPU)
Capacity reduction (memory / storage)
Porting from Flash to HTML5
Transition to AWS
Effect analysis
KPI analysis
Discovery of problems
Installation support
 
 

Games

Planning ,developing and draw arts for iOS / Android native / WEB/Unity application / consumer platform and Gamification for business system.

Virtual Reality

We have advanced technology for complicated combined system such as :
-game / business usecase
-wired / wireless
-goggles / displayed / projected
-controller / tracker / motion sensed
-WAN/LAN
-PC based / smart device based
-full CG /mixed reality
-360 degree streamed real time / contented

Pachinko/Pachislot

We also have been developing embedded system( drawing graphics / controling lamp,mecha ) of Japanese Pachinko / Pachislot or Casino machine.